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Krafton

AI Virtual Artist Launch — ANA by KRAFTON

RoleCreative Marketing Manager · PeriodFeb 2021 – May 2024

Launched KRAFTON's first AI-powered virtual artist, translating deep tech into human storytelling and scaling fandom in 50 days.

AI Virtual Artist Launch — ANA by KRAFTON
5.4M+ views in 50 days; 20K+ followers.
Positioned ANA as a credible virtual artist, not a tech demo.
Expanded from music to gaming creator formats.
01 Objective

Launch ANA as KRAFTON's first AI-powered virtual artist, translating deep tech into human storytelling and scaling fandom in 50 days.

02 Strategy Tech → Story → Entry Point → Expansion
  • Built identity with deep-learning, dev, and design teams; chose music as entry.
  • Converted AI voice, motion capture, modeling, and Unreal rigging into user value.
  • Multi-persona content for entertainment fans, tech enthusiasts, general consumers.
  • Expanded into gaming and livestream formats as tech matured.
03 Execution
  • Directed 50+ pieces across YouTube, Instagram, shorts, influencers, and live events.
  • Music-first launch; followed with gameplay and creator-style videos.
  • Balanced technical credibility with entertainment-forward PR.
04 Results
  • 5.4M+ views in 50 days; 20K+ followers.
  • Positioned ANA as a credible virtual artist, not a tech demo.
  • Expanded from music to gaming creator formats.
Watch Campaign Video ↗